MCP server starters · Rank #46

B

unity-mcp-server

Grade B: derived only from the two verdicts below. How grades work

Unity MCP Server — 268 tools for AI-assisted game development. Connect Claude, Cursor, or any MCP client to Unity Editor & Unity Hub. Scene management, GameObjects, components, builds, profiling, Shader Graph, Amplify, terrain, physics, NavMesh, animation, MPPM multiplayer & more. Free & open source by AnkleBreaker Studio.

ActiveDeps unknownFree

Why this verdict

How we check →
  • 111 commits by 1 contributor in the last 90 days (97 in the last 30). receipt ↗
  • Latest release v2.36.0, 13 days ago. receipt ↗

Snapshot: commit 9c84ff9 on main, checked 2026-10-19 07:09 UTC. Receipts link to files at this exact commit.

Check before you commit
  • No license detected: check terms before commercial use.

What the README says you get

  • Other
    Multi-project routingIndependent request routing, explicit project selection and a fair queue for each editor
  • Other
    Multiplayer Play Mode controlsMPPM scenario/player controls and parent/virtual-player discovery
  • Other
    ParrelSync identityplus ParrelSync identity
  • Other
    Agent action historyAgent history, named undo for supported actions, queue timings, command errors
  • Other
    Per-editor capability detectionPer-editor capability detection, legacy fallback and protected retries
  • Other
    Scene authoringScene authoring, builds, profiling, packages and optional integrations
  • Other
    Advanced tool discoveryDiscover advanced capabilities with unity_list_advanced_tools
  • Other
    Unity Hub managementUnity Hub editors and modules
  • Other
    Profiler and memory inspectionProfiler, memory, Frame Debugger
  • Other
    Screenshots and action historyScreenshots and action history
  • Other
    Terrain and navigation toolsTerrain, navigation, particles
  • Other
    Prefab and material editingPrefabs, materials, ScriptableObjects
  • Other
    Animation curves and controllersAnimation curves and controllers
  • Testing
    EditMode/PlayMode test jobsEditMode / PlayMode test jobs

Extracted from the kit's README by a local AI model (deepseek-flash) on Oct 12, 2026. Every item is checked against an exact README quote. A README claim is the maker's description, not something we tested.

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History

Sep 29, 2026 → Oct 19, 2026. One square per check, colored by maintenance status. Hover for details.

Show as a table
DateMaintenanceDependenciesCommits (90d)
Oct 19, 2026ActiveDeps unknown111
Oct 12, 2026ActiveDeps unknown126
Sep 29, 2026SteadyDeps unknown29

Sources

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