MCP server starters · Rank #58
godot-mcp
Grade B: derived only from the two verdicts below. How grades work
MCP server for full Godot 4.x engine control: 157 tools for AI-driven game development (GDScript and C#/.NET). Tested with Godot 4.7.
Why this verdict
How we check →- 4 commits by 1 contributor in the last 90 days (4 in the last 30). receipt ↗
- Latest release v3.1.0, 97 days ago. receipt ↗
- Not counted in verdict: TypeScript 5 → 7. receipt ↗
Snapshot: commit 88f0fbc on main, checked 2026-10-19 07:09 UTC. Receipts link to files at this exact commit.
Dependency freshness
Declared = lowest version the kit's dependency file (package.json, pyproject.toml or requirements.txt) allows. Latest = the npm "latest" tag or the newest PyPI release. TypeScript, the Stripe SDK, FastAPI and other 0.x packages are shown but not counted in the verdict.
What's in the stack
- Testing
- Vitest
Detected from declared dependencies. A listed package means it's installed, not necessarily fully wired up.
What the README says you get
- OtherRuntime code execution
Execute arbitrary GDScript code in the running game with return values
- OtherRuntime node inspection
Read/write any property on any node by path
- OtherSignal system
Wire up signal connections at runtime
- OtherAnimation and tweening
Control AnimationPlayer (play, stop, pause, list)
- OtherGame control and debugging
Pause/unpause the game
- OtherProject management
Parse project.godot as structured JSON
- OtherFile I/O
Full file system access within Godot projects
- OtherError and log capture
Get new push_error/push_warning messages since last call
- OtherProject creation and configuration
Create a new Godot project from scratch
- OtherGDScript diagnostics
Check a single GDScript file for syntax and type errors headlessly
- OtherCamera, physics and audio
Cast physics rays (auto-detects 2D vs 3D)
Extracted from the kit's README by a local AI model (deepseek-flash) on Oct 12, 2026. Every item is checked against an exact README quote; 3 unverifiable items were discarded. A README claim is the maker's description, not something we tested.
Watch godot-mcp
Get told if it goes dormant, gets archived, falls further behind on a core dependency, or changes its license or price.
History
Sep 29, 2026 → Oct 19, 2026. One square per check, colored by maintenance status. Hover for details.
Show as a table
| Date | Maintenance | Dependencies | Commits (90d) |
|---|---|---|---|
| Oct 19, 2026 | Active | Deps unknown | 4 |
| Oct 12, 2026 | Active | Deps unknown | 4 |
| Sep 29, 2026 | Steady | Deps unknown | 11 |
Sources
Every claim on this page comes from these public records, checked . Open them to verify.
- Commit history ↗ default branch (main) at the checked commit: pulse, contributors, last commit
- Releases ↗ latest release
- package.json ↗ declared dependency versions and stack (at commit 88f0fbc)
- README ↗ quoted features at the checked commit
- npm registry ↗ latest versions (each linked in the table above)