MCP server starters · Rank #58

B

godot-mcp

Grade B: derived only from the two verdicts below. How grades work

MCP server for full Godot 4.x engine control: 157 tools for AI-driven game development (GDScript and C#/.NET). Tested with Godot 4.7.

ActiveDeps unknownFree

Why this verdict

How we check →
  • 4 commits by 1 contributor in the last 90 days (4 in the last 30). receipt ↗
  • Latest release v3.1.0, 97 days ago. receipt ↗
  • Not counted in verdict: TypeScript 5 → 7. receipt ↗

Snapshot: commit 88f0fbc on main, checked 2026-10-19 07:09 UTC. Receipts link to files at this exact commit.

Dependency freshness

PackageDeclaredLatestStatus
TypeScript typescript5.3.37.0.2Behind, not counted

Declared = lowest version the kit's dependency file (package.json, pyproject.toml or requirements.txt) allows. Latest = the npm "latest" tag or the newest PyPI release. TypeScript, the Stripe SDK, FastAPI and other 0.x packages are shown but not counted in the verdict.

What's in the stack

Testing
Vitest

Detected from declared dependencies. A listed package means it's installed, not necessarily fully wired up.

What the README says you get

  • Other
    Runtime code executionExecute arbitrary GDScript code in the running game with return values
  • Other
    Runtime node inspectionRead/write any property on any node by path
  • Other
    Signal systemWire up signal connections at runtime
  • Other
    Animation and tweeningControl AnimationPlayer (play, stop, pause, list)
  • Other
    Game control and debuggingPause/unpause the game
  • Other
    Project managementParse project.godot as structured JSON
  • Other
    File I/OFull file system access within Godot projects
  • Other
    Error and log captureGet new push_error/push_warning messages since last call
  • Other
    Project creation and configurationCreate a new Godot project from scratch
  • Other
    GDScript diagnosticsCheck a single GDScript file for syntax and type errors headlessly
  • Other
    Camera, physics and audioCast physics rays (auto-detects 2D vs 3D)

Extracted from the kit's README by a local AI model (deepseek-flash) on Oct 12, 2026. Every item is checked against an exact README quote; 3 unverifiable items were discarded. A README claim is the maker's description, not something we tested.

Watch godot-mcp

Get told if it goes dormant, gets archived, falls further behind on a core dependency, or changes its license or price.

You'll get a confirmation email first. One click to unsubscribe. Watch as many kits as you like.

RSS feed for godot-mcp · all changes

History

Sep 29, 2026 → Oct 19, 2026. One square per check, colored by maintenance status. Hover for details.

Show as a table
DateMaintenanceDependenciesCommits (90d)
Oct 19, 2026ActiveDeps unknown4
Oct 12, 2026ActiveDeps unknown4
Sep 29, 2026SteadyDeps unknown11

Sources

Every claim on this page comes from these public records, checked . Open them to verify.

Maintainer? Add the badge

It updates automatically every time we refresh the evidence. Clicking it opens this page.

kitproof badge for godot-mcp
[![kitproof](https://kitproof.dev/badge/godot-mcp.svg)](https://kitproof.dev/kits/godot-mcp/)